Instances are dungeons that open through a portal at fixed hours. When one opens, a server announcement tells everyone. Walk to the portal, click it, and the server checks your level before letting you in. Some portals only accept ships. Live
At a glance
Forsaken CityLevels 30 to 45. By ship only. Every 4 hours from 02:00.
Dark SwampLevels 40 to 55. By ship only. Every 4 hours from 02:00.
Demonic WorldLevel 40 and up. Every 4 hours from 02:00.
Chaos ArgentLevel 40 and up. At 04:00 and 16:00. Medal of Valor needed.
Treasure GulfAlways open. Three sea entrances from Magical Ocean.
AbaddonSaturday and Sunday at 15:00. Five floors, down to level 200 bosses.Opening hours
| Instance | Where | Levels | Opens at | Notes |
|---|---|---|---|---|
| Forsaken City | Magical Ocean, near Shaitan | 30 to 45 | 02, 06, 10, 14, 18, 22 | Ship only. Kill all mini-bosses to open floor 2. |
| Dark Swamp | Magical Ocean | 40 to 55 | 02, 06, 10, 14, 18, 22 | Ship only. Three levels. |
| Demonic World | Ascaron | 40+ | 02, 06, 10, 14, 18, 22 | Defeat Wandering Soul to reach floor 2. |
| Chaos Argent | Deep Blue | 40+ | 04, 16 | Medal of Valor from the Arena Administrator. Solo, no party. |
| Mirages (Thundoria, Shaitan, Icicle) | One per sea | 70 to 89 | 13, 19 | Reality Mask and enough reputation. |
| Abaddon | Pirate Hideout | Endgame | 15:00, weekends | Deeper gates stay sealed until opened. |
A portal usually stays open for about an hour, and the dungeon lives about two hours.
The Mirages
Thundoria MirageWarrior Phantom and the Pumpkin Death Warrior.
Shaitan MiragePhantom Knight and the Horrifying Mummy.
Icicle MirageEvil Ice Phantasm and the Snow Mistress.Bosses to know
| Zone | Boss | Level |
|---|---|---|
| Dark Swamp | Swamp Champion | 55 |
| Demonic World | Wandering Soul | 55 |
| Chaos Argent | Class phantoms (Carsise Champion Phantom…) | 80 |
| Treasure Gulf | Prehistoric Giant Octopus | 90 |
| Purgatory | Abyss Prisoner, Aruthur | 80 |
| Drown | Abyss Beast, Kuroo | 100 |
| Hades | Abyss Lord, Tyran | 140 |
| Gate of Despair | Abyss Lord, Hardin | 160 |
| Abaddon Eternal | Abyss Supreme, Kara | 200 |
Treasure Gulf
Treasure Gulf is a permanent passage: sail into one of its three entrances in Magical Ocean to reach the Pirate Hideout. Inside you find Skeletar Isle, the Naval Base, the Skeletar Ocean Maze and the underground docks, armory and research rooms. It is the richest zone: 42 kinds of enemies and chests, 128 different items. Live
The Instances panel
Open the world map and pick the Instances tab: nine illustrated destinations with search and level filters. Each one has a sheet with Rewards, Enemies and Access, and the buttons Map, Track and Go there. The panel shows if an instance is open, permanent or closed. It never claims an instance is open from the schedule alone: it waits for the server announcement. Live
Loot lists show every possible item with its icon and the creature that drops it. Drop rates are not shown.
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