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The world

The seas and cities of Corals, the maps you can explore and every way to travel between them.

The world of Corals is a pirate archipelago split into three great seas, each with its capital city, plus dungeons, mines and hidden hideouts. Live

The three seas

RegionCapitalMood
AscaronArgent City, Thundoria CastleGreen shores, forests and the first towns
Magical OceanShaitan CitySandstone desert city and warm seas
Deep BlueIcicle CastleSnowy ports and the Spring, Summer and Autumn islands

Each capital has a fountain, the respawn point of the city, where you also find Marlo the Boost Merchant (see NPCs and services).

Other places

  • Eastern Goaf: the Silver Mine, the Abandoned Mine and the tunnels under the sea.
  • Lone Tower, Prison Island, Dream Island.
  • Arena: the place for organised fights.
  • Pirate Hideout: home of Treasure Gulf.
  • The timed dungeons: see Instances.

In total 26 maps are playable today. Some classic maps (seasonal villages, war zones) are not open yet. Live

Getting around

WayHow it works
WalkingClick or tap the ground. Your hero finds the path, and the next region loads on the fly.
TeleportersTeleporter NPCs send you between maps, with the usual level and item rules.
ShipsBuild a ship at a shipyard and set sail from any harbour. See Ships.
World mapBrowse regions, NPCs and zones, then press Track or Go there. Long trips through a teleporter or a harbour keep going on their own.

Good to know: if you switch browser tab while walking, your hero keeps moving. Live